π°BARTZ x1 Β· HIGH FIVE
Heritage Bartz β a long-term Lineage II world
Heritage Bartz is built for players who do not want to rush through Lineage II in a few days or weeks. The server preserves the gradual High Five progression while expanding it with custom systems, keeping farming, crafting, spoil, quests, raid content and player trading at the core of the game.
The economy is intentionally designed for long-term play. Common and Shadow equipment are not used as simple shop-based progression shortcuts; drops, key materials, recipes, crafting and the Auction House once again play an important role in gearing your character. The goal is a world where equipment and character progression keep their value beyond the first few days.
One of the central custom progression systems on Bartz is Valor. Valor Stones earned through quests and other content are tied to ranks, merchant discounts and additional progression opportunities. This is supported by custom quest lines and Mini Boss content, the Buff Shop, Tattoo and Jewelry systems, Potion Craft, the travelling Wanderlust merchant, Peace Zone Fishing, Seven Signs and several modified skill and AI mechanics.
External bot programs are not allowed. Instead, the server provides its own integrated AutoFarm, AutoFishing, AutoCraft and AutoBuff systems, keeping automation controlled and available under the same rules for every player.
The goal of Heritage Bartz is not a fast endgame rush, but a stable and lasting Lineage II world: classic foundations, meaningful progression and custom systems that add new goals without replacing the original High Five identity.
x1
Long-term PvE
High Five
No Pay-to-Win
Seven Signs
Global PvP trial
β¦
Overview and periods
Seven Signs is a competition between the Lords of Dawn and the Revolutionaries of Dusk. Players support their side through seal stones and Festival of Darkness scores.
The system follows two-week cycles: players join and earn points during the Competition Period; the Seal Effect Period then activates the winning sideβs rewards and acquired seal effects.
- Competition Period: registration, seal-stone collection and Festival of Darkness.
- Seal Effect Period: rewards, Mammon NPCs and the winning seal effects.
- Periods change on Monday at 18:00 server time.
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Joining Dawn or Dusk
Choose a side through a Priest of Dawn or Priest of Dusk during the Competition Period. The choice remains locked until the cycle ends.
- Castle-owning clans and their allies may join Dawn.
- After the second class transfer, other players may join Dawn with an approval certificate or 50,000 Adena.
- Dusk is available to players who do not belong to a castle-owning clan.
- Characters between the first and second class transfers may freely choose either side.
- Characters without their first class transfer cannot participate.
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Seal stones and scoring
Seven Signs monsters in catacombs and necropolises drop blue, green and red seal stones. Deliver them to your sideβs priest for the stones to count toward the competition.
- Blue Seal Stone: 1 point.
- Green Seal Stone: 5 points.
- Red Seal Stone: 10 points.
- Unsubmitted stones can be traded and retained for later cycles.
- Submitted stones may be exchanged for Ancient Adena during the Seal Effect Period if your side wins.
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Festival of Darkness
Parties of five members from the same side enter 18-minute Oracle challenges and collect Blood of the Sacrificed. The best result in each category adds points to Dawn or Dusk.
- Level categories: below 32, 43, 54, 65 and unlimited.
- The party leader pays the entry fee in seal stones.
- The score must be registered with the Guide of the Festival within 40 minutes.
- Normal players do not drop items in the Oracle and experience loss is reduced.
- Record-holding parties on the winning side may receive Ancient Adena.
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Effects of the three seals
Seal of Avarice
- Access to the winning sideβs necropolises.
- Availability of Anakim or Lilith and the Merchant of Mammon depends on the cycle result.
Seal of Gnosis
- Access to the winning sideβs catacombs and discounted priest teleports.
- Blacksmith of Mammon access and helpful or harmful town magic.
Seal of Strife
- A Dawn victory strengthens castle defence and mercenaries.
- A Dusk victory weakens castle defence and restricts mercenaries.
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Catacombs, necropolises and Mammon
Registered participants may enter during the Competition Period. During the Seal Effect Period, access is generally limited to the winning side that controls the relevant seal.
- Catacombs and necropolises cover level ranges from 20 to 80.
- Lilim and Nephilim enemies may provide seal stones, mantras and orations.
- The Merchant and Blacksmith of Mammon move between locations and offer special Ancient Adena services.
- The Seven Signs Record shows the current competition status and costs 500 Adena.
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Global PvP mode β trial
The Seven Signs Global PvP mode is currently running as a trial feature. Its purpose is to place greater emphasis on the community and PvP side of the Dawn versus Dusk conflict.
- The feature is experimental; its rules and scope may change based on testing.
- Official news and Discord announcements define the current activation times and area conditions.
- Please send feedback and bug reports through the community channels.
Trial feature: final settings will be announced after the test period.
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Bartz β Long-term PvE Server
Bartz
π°
Bartz β Long-term PvE Server
Bartz is a long-term, progression-focused PvE server for players who prefer stable, lasting progress over fast, short-lived servers.
The economy is intentionally clean and consistent: Common and Shadow items are removed from shops, so progression is built around farming, crafting, quests, drops and custom systems, especially the Valor system.
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Rates
XP / SP
- XP normal: 1x
- XP premium: 1x
- SP normal: 1x
- SP premium: 1x
Drop / Adena / Spoil
- Drop normal: 1x
- Drop premium: 1.5x
- Adena normal: 1x
- Adena premium: 1.5x
- Raid drop normal: 1x
- Raid drop premium: 1x
- Spoil normal: 1x
- Spoil premium: 1x
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Progression and Equipment
- Long-term PvE progression system.
- No Common or Shadow gear in shops.
- Common items are replaced through droplists where possible.
- Where no direct counterpart exists, related key material drops are increased.
- Luxury gear progression is supported up to A-Grade.
- The in-game blue book contains the full custom change overview.
- Auction House supports player trading and economy flow.
- Parnassus has been redesigned into a full town.
- Custom quests include Mini Boss content.
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Buff System
- No classic Buffer NPC.
- Buffing is handled through the Buff Shop system.
- Command: /packagesale
- Buffer templates: Human, Elf, Dark Elf.
- Buff packages are merged from level 20 to 75.
- Normal buff duration: 60 minutes.
- Dance / Song duration: 10 minutes.
- Seraphim / Queen style booster buffs keep their original duration.
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Custom AI and Skill Changes
- Town Guards help players who are attacked by monsters while on low HP.
- Humanoid mobs can use flee-type AI.
- Below 50% HP, selected mobs can use Rage.
- Below 20% HP, selected mobs can flee for 10 seconds.
Regeneration Skill Mod
- HP regeneration tiers: 15%, 25%, 30%.
- MP regeneration tiers: 20%, 35%, 50%.
Bless the Body / Bless the Soul
- The +Power enchant effect has been increased to 36%β50%.
Wizard / Summoner utility changes
- Teleport skills were added mainly to expand Summoner utility.
All Wizard classes
- Teleport to Ivory Tower: Level 39
- Teleport to Town of Gludin: Level 20
- Teleport to Town of Gludio: Level 28
- Teleport to Town of Dion: Level 32
All Summoner classes
- Summon Friend Lv1: Level 46
- Summon Friend Lv2: Level 66
- Summon Party Lv1: Level 52
- Summon Party Lv2: Level 68
- Teleport to Town of Giran: Level 40
- Teleport to Floran Village: Level 40
- Teleport to Town of Heine: Level 44
- Teleport to Town of Oren: Level 49
- Teleport to Hunters Village: Level 52
- Teleport to Town of Aden: Level 59
- Teleport to Town of Schuttgart: Level 60
- Teleport to Town of Rune: Level 70
- Teleport to Town of Goddard: Level 73
- Teleport to Parnassus: Level 75
Other skill changes
- Empowering Echo -> Party buff.
- Battle Cry -> Party buff.
- War Cry -> Party buff, P.Atk / M.Atk +10% and +15%.
- Mana Regeneration -> Party buff; does not overwrite other MP regeneration skills.
- Doom Cryer Gate Chant Lv1: Level 78.
- Doom Cryer Gate Chant Lv2: Level 82.
- Gate Chant no longer pulls automatically; a confirmation window appears first.
- Summon Friend, Summon Party and Gate Chant have modified item requirements.
- The caster needs Spirit Ore, and the summoned target must have a Summoning Crystal.
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Valor System
Valor is one of the server's main long-term progression systems. It rewards active gameplay, especially quests and custom content, and gives players goals beyond leveling.
The Valor system is connected to castle tax zones in Elmore / Aden towns. As players raise their Valor Certificate level, town merchants and shops β except starter villages β offer better prices and rank-based extra items.
Valor levels
- Level 0: Vagabond β no discount.
- Level 1: Cadet β 400 Valor Stone β 10% discount.
- Level 2: Lieutenant β 900 Valor Stone β 20% discount and B-Grade Low access.
- Level 3: Captain β 2000 Valor Stone β 22% discount and B-Grade High access.
- Level 4: Major β 6500 Valor Stone β 28% discount and full list access.
How to earn Valor Stones
- Normal quests: many quests give small rewards, often around 5 stones; some key quests can give up to 200β250 stones.
- Repeatable quests: rewards vary by quest.
- 1st class transfer quest: 250.
- 2nd class transfer quest: 750.
- 3rd class transfer quest: 3000.
- Noblesse quest chain: 100 / 100 / 100 / 250.
- Epic quests / Seven Signs: dedicated rewards, including 30, 40, 150 and 160 stone steps.
- Mini Raid quests: early mini raids give 50 Valor Stones.
- Raid quests: The Zero Hour (H5): 150; Pest Control 1: 200; Pailaka Song of Ice and Fire: 75; Pailaka Devil's Legacy: 75; Pailaka Injured Dragon: 75.
- Bartz custom quest chain: starts after the mini boss quest through Gludio and Dion; NPCs may send private messages when help is needed; starter NPC: Sir Orthon Lancer.
- Custom Tanor Canyon repeatables: Presence in Tanor Canyon β daytime; Night Invaders β nighttime.
Valor Manager functions
- Read system information.
- Raise Valor level.
- Trade / convert Valor Stones.
- Open rank-based lists: Scrolls, Books, Potions.
- Open Valor Quest Info.
- Optional clan support through Support Valorstones in the Clan Leveler menu.
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New Player Quick Info
Vote Panel
- Available from the Community Board (Alt+B).
- Vote Points can be spent on buffs and items at the Black Market NPC in Giran.
- The buffer uses Vote Points only up to level 40.
- After level 40, Adena is also required.
Daily Rewards
- Available on the Alt+B home page.
- Daily Login Reward.
- Daily Aden Valor Reward Box.
Class Change
- Viktoria is located in Giran town square.
- Class change can be done quickly for a small fee.
- Classic class change quests reward extra Valor Points.
Subclass Helper
- Dedicated Subclass NPC in Giran town square.
- Subclasses receive Skill Certificates.
- Certificates can be extracted from any subclass.
Mana Potion
- Available in Grocery Store.
- Restores 1000 MP.
- Reuse time: 10 seconds.
Auto Plugins
- Available from Alt+B -> Plugins.
Epic Bosses
- Epic bosses are boosted to level 85.
- Quest-based boss entries consume the required quest item.
Instances
- Protected with a 6-player limit.
- IP and Master Account filtering are active.
Auto AFK System
- Intended to protect AFK players in hunting fields if they forgot to log out.
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Bot Policy / Allowed Automation
External bot programs are not allowed.
- Only the built-in integrated systems are permitted: AutoFarm, AutoFishing, AutoCraft, AutoBuff.
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Peace Zone Fishing
Fishing is available in Peace Zones, so players can fish safely without PvP interruptions.
Available spots
- Gludin Arena
- Giran Fishing Pond
- Near Floran Village
Tips
- Fishing Rod and Baits are required.
- If AutoFishing is enabled, it can be found in Alt+B -> Plugins.
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Important NPCs
For NPC directions, players should use the Adventure Guildsman in towns. Before selecting the NPC to find, players should open the World Map so the game can show the exact location.
- Rodne: sells starter tattoos.
- Forgotten Scroll Vendor: sells Forgotten Scrolls.
- Bug Report NPC: used for issue reports.
- Tattoo Upgrader: upgrades and improves tattoos.
- Maestro Reorin: special Reorin-related services.
- Seven Signs Mammon NPCs: available only during Seal Validation / reward exchange period.
- Sir Claus Vasper: starts the Mini Boss + Quest series.
- Weapon Enhancer Pushkin: weapon upgrade / enhancement services.
- More features are under development.
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Travelling Merchant β Wanderlust
The Travelling Merchant follows a fixed town route.
Route: Gludin -> Gludio -> Dion -> Floran Village -> Giran Harbor -> Giran -> Oren -> Tower of Insolence -> Aden -> Coliseum -> Hunters Village -> Giran -> Giran Harbor -> Floran Village -> Dion -> Gludio -> Gludin, then the route repeats.
- 100% A-Grade, S-Grade and Dynasty recipes for Heritage Coins.
- Common Item exchange.
- Special items for Tattoo making.
- Potion Craft System items.
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Potion System
Potion vendors are available in
- Gludin
- Giran
- Aden
- Rune
- Goddard
- Schuttgart
Available items
- Tier 1 and Tier 2 potions, up to 10 potions every 30 minutes.
- HP Drug and MP Drug regeneration consumables.
- Potion recipes for Common Craft.
- Higher level potion recipes are available from Wanderlust, the Travelling Merchant.
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Jewelry Sets
Main jewelry sets and bonuses:
- Necklace of Knowledge: +25 Casting Speed.
- Necklace of Anguish: +15 P. Atk and +10 Atk. Speed.
- Necklace of Wisdom: +30 Max HP and +50 Max MP as a set bonus.
- Enchanted Necklace: +4% P. Def, +60 Casting Speed, +15% MP regeneration.
- Elven Necklace: +3% P. Atk, +3 Accuracy, +3 Evasion, +5 Run Speed.
- Necklace of Darkness: +7% P.Def/M.Def, +150 Max HP, +100 Max MP, +5% Attack/Casting Speed, +5% debuff resistance.
- Aquastone Necklace: +8% M.Def, +120 Max MP, +10% MP Regen, +6% Casting Speed.
- Iron Bracelet: +1 Talisman Slot when equipped.
- Necklace of Protection: +10% P.Def, +200 Max HP, +10% HP Regen, +5% Debuff Resistance.
- Blessed Necklace: +5% P.Def/M.Def, +100 Max HP/MP, +4% Attack/Casting Speed.
- Necklace of Black Ore: +8% M.Def, +6% Debuff Resistance, +120 Max MP, +4% Casting Speed.
- Necklace of Summoning: +10 Accuracy, +5 Movement Speed, party member summon; 1 hour reuse.
- Otherworldly Necklace: +7% P.Def/M.Def, +10% Debuff Resistance, +5% all speed.
- Necklace of Grace: +6% Evasion, +5% P.Def, +3 Accuracy, +5% Attack Speed.
- Necklace of Aid: +3% Healing and Mana Gain, +6% M.Def, +150 Max MP, +10% MP Regen.
- Majestic Necklace: +1 CON/MEN, +200 HP/MP, +10% Debuff Resistance, +3% M.Def.
- Necklace of Phantom: +6% Evasion, +5% P.Def, +3 Accuracy, +5% Skill Reuse, +2% Magic Evasion.
- Cerberus Necklace: +20 Fire Resistance, +2% Reflect Damage, +1 STR, +5% Fire Skill Damage, +3% Magic Crit Rate.
- Phoenix Necklace: +1 MEN, +1 DEX, +150 HP/MP, +10% Resurrection Received, +5% Heal Received.
- Tateossian Necklace: +1 INT/STR, +5 MP Regen/sec, -3% MP Cost, +5% Casting Speed, +3% Skill Crit Rate, +3% P.Atk/M.Atk.
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Tattoo System
The Tattoo system is finished and active.
Tattoo grades: C / B / A / S.
C-Grade
- Force Master: +129 P.Atk, +250 HP, +150 P.Def, +3 Accuracy, +65 Atk. Speed. For Dagger, Fist and Bow users.
- Weapon Master: +159 P.Atk, +300 HP, +100 P.Def, +3 Evasion, +50 Atk. Speed. For Blunt, Sword, Mace and Dual Sword users.
- Shield Master: +350 HP, +250 M.Def, +150 P.Def, +5% HP regen, +55 Atk. Speed, +5 Run Speed. For tanks.
- Mage: +100 M.Atk, +250 MP, +200 Mana, +38 Casting Speed, +5 Run Speed. For attack/support magic classes.
- Enchanter: +200 P.Def/M.Def, +300 MP, +20% Mana regeneration, +50 Casting Speed. For attack/support magic classes.
B-Grade
- Force Master: +199 P.Atk, +450 HP, +270 P.Def, +5 Accuracy, +80 Atk. Speed, +3 Run Speed.
- Weapon Master: +269 P.Atk, +500 HP, +350 P.Def, +3 Evasion, +2 Accuracy, +65 Atk. Speed.
- Shield Master: +550 HP, +350 M.Def, +350 P.Def, +10% HP regen, +70 Atk. Speed, +5 Run Speed.
- Mage: +250 M.Atk, +250 HP, +450 Mana, +10% Mana regeneration, +60 Casting Speed, +5 Run Speed.
- Enchanter: +200 P.Def/M.Def, +700 Mana, +20% Mana regeneration, +70 Casting Speed.
A-Grade
- Force Master: +399 P.Atk, +750 HP, +370 P.Def, +5 Accuracy, +3 Evasion, +150 Atk. Speed, +5 Run Speed.
- Weapon Master: +569 P.Atk, +500 HP, +350 P.Def, +3 Accuracy, +5 Evasion, +130 Atk. Speed.
- Shield Master: +1550 HP, +750 M.Def, +650 P.Def, +15% HP/MP regeneration, +5% Shield Def Rate, +140 Atk. Speed, +5 Run Speed, +3% Reflect Damage.
- Mage: +650 M.Atk, +850 HP, +1050 Mana, +10% Mana regeneration, +99 Casting Speed, +5 Run Speed, +5% Mana Gain.
- Enchanter: +350 P.Def/M.Def, +1300 Mana, +20% Mana regeneration, +110 Casting Speed.
S-Grade
- Force Master: +599 P.Atk, +990 HP, +570 P.Def, +10 Accuracy, +5 Evasion, +200 Atk. Speed, +10 Run Speed.
- Weapon Master: +1269 P.Atk, +1300 HP, +890 P.Def, +7 Accuracy, +6 Evasion, +170 Atk. Speed, +7 Run Speed.
- Shield Master: +2590 HP, +1150 M.Def, +990 P.Def, +25% HP/MP regeneration, +8% Shield Def Rate, +160 Atk. Speed, +7 Run Speed, +5% Reflect Damage.
- Mage: +1200 M.Atk, +1150 HP, +1450 Mana, +10% Mana regeneration, +145 Casting Speed, +9 Run Speed, +10% Mana Gain.
- Enchanter: +650 P.Def/M.Def, +1600 Mana, +20% Mana regeneration, +160 Casting Speed, +9 Run Speed.
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Party Bonus System
The party bonus system increases Drop / Adena / XP / SP / Spoil depending on party size.
Raid Bosses and Grand Bosses are excluded. Bonuses start from 5 party members; a 4-member party uses normal base rates.
- 4 players: normal base rates.
- 5 players: 105% bonus values appear in the source, with Adena listed as 100%.
- 6 players: 108% / 110% values appear in the source.
- 7 players: 110% / 115% / 110% values appear in the source.
- 8 players: 120% / 115% / 120% values appear in the source.
- 9 players: 140% / 130% / 120% / 130% values appear in the source.
After extracting the original HTML table, some columns / values appear incomplete, so the exact mapping should be checked in the live HTML or config.
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Sieghardt β x10 Server
Sieghardt
βοΈ
Sieghardt β x10 Server
Sieghardt is the faster-paced x10 Heritage server, designed for players who want quicker progression, active farming and an easier catch-up experience.
The server keeps the core Heritage systems: Valor, Vote, PC Points, Buff Shop, Auto Plugins, Daily Rewards, custom NPCs, instance protection and quality-of-life improvements.
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Sieghardt Rates β Corrected
XP / SP
- XP normal: 10x
- XP premium: 15x
- SP normal: 12x
- SP premium: 17x
Drop / Adena / Spoil
- Drop normal: 10x
- Drop premium: 15x
- Adena normal: 10x
- Adena premium: 15x
- Raid drop normal: 5x
- Raid drop premium: 8x
- Spoil normal: 10x
- Spoil premium: 15x
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Progression & Equipment
- Faster x10-based progression.
- Premium XP/SP values are handled separately.
- Drop / Adena / Spoil use a premium bonus multiplier.
- Heritage custom systems are available on the server.
- Maximum subclass level: 85.
- Private store slots: 24 / 24.
- Inventory: 100, Dwarf: 110.
- Warehouse: 100, Dwarf: 120.
- Clan storage: 250.
- Dwarf recipe limit: 150.
- Giran shops up to C-Grade, Giran Luxury Shop up to A-Grade.
- Class Change NPCs are available in starter towns.
- Auction House is supported.
- The Tattoo system is finished and active.
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Buff System
- Buff Shop is available with the /packagesale command.
- Human / Elf / Dark Elf buff templates are available.
- Buff packages are merged from level 20 to 75.
- Normal buff duration: 60 minutes.
- Alt+B buffer works everywhere if attack stance is off.
- Auto-rebuff during AutoFarm is available for Vote Points.
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Custom AI & Skill Changes
- Sieghardt is built on the Heritage quality-of-life and skill-change base.
- Subclass skill certificates are independent from subclass type.
- Subclass skills are available for all subclasses.
- Soul Crystal leveling from 0 to 14 is simplified.
- Raid bosses can level Soul Crystals after level 14 with a chance.
- Gear enchant on Olympiad is limited to +6.
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Valor System
Valor is a long-term progression system: while questing, farming and developing your character, Valor Stones accumulate and can later be exchanged for ranks and useful items.
Valor Manager NPCs are available in several towns, so players can check their status and shop options conveniently.
Valor Manager functions
- Check information / status.
- Raise Valor rank.
- Use Trade / Shop menus.
- Scroll, Book, Convert and Clan-style menus.
- Higher ranks often unlock better exchange rates and more favorable options.
What can you spend it on?
- Tattoo Voucher-style items.
- Giantβs Codex and book-style progression.
- Forgotten Scrolls.
- Clan growth packages.
- Useful exchange materials and convenience items.
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New Player Quick Info
Starting out
- You receive D and C grade gift equipment automatically after class change.
- Voting gives Festival Adena; it is tradeable, so use it wisely.
- You can safely use your C grade gear as long as needed.
- Farm Adena for your A grade armor.
- S grade weapons can be obtained through PC Points.
Useful systems
- Vote Panel: Alt+B.
- Daily Login Reward and Daily Aden Valor Reward Box.
- Viktoria: Class Change NPC in Giran town square.
- Subclass Helper in Giran town square.
- Mana Potion in Grocery Store: restores 1000 MP, 10 second reuse.
- PC Point system is active and can be exchanged at Adventure Guildsman NPCs.
Progression tips
- Work on your tattoo.
- Having a Dwarf for crystallizing is useful.
- Do quests for recipes and key materials.
- Kamaloka, custom instances and 7RB parties are recommended.
- Use the drop calculator.
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Bot Policy / Allowed Automation
External bot programs are not allowed.
- Only the built-in integrated systems are permitted: AutoFarm, AutoFishing, AutoCraft, AutoBuff.
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Peace Zone Fishing
- Fishing is available in Peace Zone areas.
- Players can fish safely without PvP interruptions.
- AutoFishing can be found in Alt+B -> Plugins.
- Fishing Rod and bait are required.
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Important NPCs
- Adventure Guildsman: NPC search and PC Point exchange in major towns.
- Viktoria: quick Class Change in Giran town square.
- Valor Manager: Valor rank, shop and exchange functions.
- Black Market NPC: Vote Point exchange in Giran.
- Subclass Helper: subclass and certificate functions.
- Ishuma: unseal service near Gludio airship for Adena.
- Mammon NPCs in Giran.
- Seal Stone Changer NPC.
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Travelling Merchant β Wanderlust
- The Travelling Merchant is available on the server.
- Useful recipes, special items and progression-supporting goods can be found there.
- Several exchange materials and craft items connected to custom systems are available in its list.
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Potion System
- Mana Potion is available in Grocery Store.
- Mana Potion effect: restores 1000 MP.
- Mana Potion reuse: 10 seconds.
- The potion system includes HP/MP regeneration consumables and craftable potions.
- Higher-level potion recipes can be obtained from custom sources.
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Jewelry Sets
Main jewelry sets and bonuses:
- Necklace of Knowledge: +25 Casting Speed.
- Necklace of Anguish: +15 P. Atk and +10 Atk. Speed.
- Necklace of Wisdom: +30 Max HP and +50 Max MP as a set bonus.
- Enchanted Necklace: +4% P. Def, +60 Casting Speed, +15% MP regeneration.
- Elven Necklace: +3% P. Atk, +3 Accuracy, +3 Evasion, +5 Run Speed.
- Necklace of Darkness: +7% P.Def/M.Def, +150 Max HP, +100 Max MP, +5% Attack/Casting Speed, +5% debuff resistance.
- Aquastone Necklace: +8% M.Def, +120 Max MP, +10% MP Regen, +6% Casting Speed.
- Iron Bracelet: +1 Talisman Slot when equipped.
- Necklace of Protection: +10% P.Def, +200 Max HP, +10% HP Regen, +5% Debuff Resistance.
- Blessed Necklace: +5% P.Def/M.Def, +100 Max HP/MP, +4% Attack/Casting Speed.
- Necklace of Black Ore: +8% M.Def, +6% Debuff Resistance, +120 Max MP, +4% Casting Speed.
- Necklace of Summoning: +10 Accuracy, +5 Movement Speed, party member summon; 1 hour reuse.
- Otherworldly Necklace: +7% P.Def/M.Def, +10% Debuff Resistance, +5% all speed.
- Necklace of Grace: +6% Evasion, +5% P.Def, +3 Accuracy, +5% Attack Speed.
- Necklace of Aid: +3% Healing and Mana Gain, +6% M.Def, +150 Max MP, +10% MP Regen.
- Majestic Necklace: +1 CON/MEN, +200 HP/MP, +10% Debuff Resistance, +3% M.Def.
- Necklace of Phantom: +6% Evasion, +5% P.Def, +3 Accuracy, +5% Skill Reuse, +2% Magic Evasion.
- Cerberus Necklace: +20 Fire Resistance, +2% Reflect Damage, +1 STR, +5% Fire Skill Damage, +3% Magic Crit Rate.
- Phoenix Necklace: +1 MEN, +1 DEX, +150 HP/MP, +10% Resurrection Received, +5% Heal Received.
- Tateossian Necklace: +1 INT/STR, +5 MP Regen/sec, -3% MP Cost, +5% Casting Speed, +3% Skill Crit Rate, +3% P.Atk/M.Atk.
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Tattoo System
The Tattoo system is finished and active.
Tattoo grades: C / B / A / S.
C-Grade
- Force Master: +129 P.Atk, +250 HP, +150 P.Def, +3 Accuracy, +65 Atk. Speed. For Dagger, Fist and Bow users.
- Weapon Master: +159 P.Atk, +300 HP, +100 P.Def, +3 Evasion, +50 Atk. Speed. For Blunt, Sword, Mace and Dual Sword users.
- Shield Master: +350 HP, +250 M.Def, +150 P.Def, +5% HP regen, +55 Atk. Speed, +5 Run Speed. For tanks.
- Mage: +100 M.Atk, +250 MP, +200 Mana, +38 Casting Speed, +5 Run Speed. For attack/support magic classes.
- Enchanter: +200 P.Def/M.Def, +300 MP, +20% Mana regeneration, +50 Casting Speed. For attack/support magic classes.
B-Grade
- Force Master: +199 P.Atk, +450 HP, +270 P.Def, +5 Accuracy, +80 Atk. Speed, +3 Run Speed.
- Weapon Master: +269 P.Atk, +500 HP, +350 P.Def, +3 Evasion, +2 Accuracy, +65 Atk. Speed.
- Shield Master: +550 HP, +350 M.Def, +350 P.Def, +10% HP regen, +70 Atk. Speed, +5 Run Speed.
- Mage: +250 M.Atk, +250 HP, +450 Mana, +10% Mana regeneration, +60 Casting Speed, +5 Run Speed.
- Enchanter: +200 P.Def/M.Def, +700 Mana, +20% Mana regeneration, +70 Casting Speed.
A-Grade
- Force Master: +399 P.Atk, +750 HP, +370 P.Def, +5 Accuracy, +3 Evasion, +150 Atk. Speed, +5 Run Speed.
- Weapon Master: +569 P.Atk, +500 HP, +350 P.Def, +3 Accuracy, +5 Evasion, +130 Atk. Speed.
- Shield Master: +1550 HP, +750 M.Def, +650 P.Def, +15% HP/MP regeneration, +5% Shield Def Rate, +140 Atk. Speed, +5 Run Speed, +3% Reflect Damage.
- Mage: +650 M.Atk, +850 HP, +1050 Mana, +10% Mana regeneration, +99 Casting Speed, +5 Run Speed, +5% Mana Gain.
- Enchanter: +350 P.Def/M.Def, +1300 Mana, +20% Mana regeneration, +110 Casting Speed.
S-Grade
- Force Master: +599 P.Atk, +990 HP, +570 P.Def, +10 Accuracy, +5 Evasion, +200 Atk. Speed, +10 Run Speed.
- Weapon Master: +1269 P.Atk, +1300 HP, +890 P.Def, +7 Accuracy, +6 Evasion, +170 Atk. Speed, +7 Run Speed.
- Shield Master: +2590 HP, +1150 M.Def, +990 P.Def, +25% HP/MP regeneration, +8% Shield Def Rate, +160 Atk. Speed, +7 Run Speed, +5% Reflect Damage.
- Mage: +1200 M.Atk, +1150 HP, +1450 Mana, +10% Mana regeneration, +145 Casting Speed, +9 Run Speed, +10% Mana Gain.
- Enchanter: +650 P.Def/M.Def, +1600 Mana, +20% Mana regeneration, +160 Casting Speed, +9 Run Speed.
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Party Bonus System
The party bonus system can increase Drop / Adena / XP / SP / Spoil values depending on party size.
Raid Bosses and Grand Bosses are excluded.
- The bonus activates with larger party sizes.
- Exact percentages are controlled by the server-side configuration.
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